Geis 2 new API compatibilities

Asked by José Expósito on 2011-03-20

Hi!

I'm working on porting my app to use Geis 2.0. Checking an example I see that Geis 2 uses a new way (more complex) to get gestures.

Is necesary use the new functions to get all new advantages or is posible to use old code (geis_init function, etc) and get compatibilitie with the new features?

Thanks and excellent job, the new version is awesome!

Question information

Language:
English Edit question
Status:
Solved
For:
Geis Edit question
Assignee:
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Solved by:
Stephen M. Webb
Solved:
2011-03-21
Last query:
2011-03-21
Last reply:
2011-03-21
Best Stephen M. Webb (bregma) said : #1

The GEIS 2.0 (advanced) interface allows for a finer-grained control over the types of gestures that can be subscribed to, and will be the basis for some planned new extended functionality.

That said, the GEIS 1.0 (simplified) interface will continue to be supported going into the future (and if support is to be discontinued, there will be an ample deprecation period). It has in fact been implemented in terms of the GEIS 2.0 interface internally in utouch-geis, and many of the new advantages that will come to the GEIS 2.0 API will automatically accrue to the GEIS 1.0 API at the same time.

We intend to support combinatoric gestures, touch frames, and programmable gesture recognition through the GEIS 2.0 API only at this time, although contributions are welcome.

Thanks Stephen M. Webb, that solved my question.

Hi Stephen,

This news are excellent! Thank you very much.