Measuring Cortex-M4 instruction clock cycles

Asked by Dan Lewis

I'm trying to find a reliable method for measuring instruction clock cycles on the STM32F429 MCU that incorporates a Cortex-M4 processor. Part of the challenge is that although the core CPU has no cache, ST added their own proprietary ART Accelerator between the flash memory and the CPU. It provides an instruction cache of 1024 bytes and an instruction prefetch that allow the CPU to run at 180 MHz with 0 wait states, even though there is a 5 clock wait state to reload a cache line from flash.

My main program is written in C. It calls an assembly language function that contains the code I'm trying to time. I'm using the DWT cycle counter that is driven directly by the CPU clock. To eliminate the effect of the cache, I'm using the following approach that repeats the execution until the cycle count is stable. I do this twice - (1) to account for the overhead cycles required to read the DWT counter and for the cycles required to simply call and return from a function containing only a BX LR, and (2) to measure the cycle count of the code within TargetFunction (not counting the BL or BX LR instructions that do the call and return).

     // Measure overhead cycles
     overhead = 0 ;
     do
          {
          save = overhead ;
          start = ReadDWTCounter() ;
          DummyFunction() ; // <------ This function contains nothing but a BX LR instruction
          stop = ReadDWTCounter() ;
          overhead = stop - start ;
          } while (overhead != save) ;

     // Measure function cycles
     difference = 0 ;
     do
          {
          save = difference ;
          start = ReadDWTCounter() ;
          TargetFunction() ; // <--------- This is the function containing the code I want to measure
          stop = ReadDWTCounter() ;
          difference = stop - start ;
          } while (difference != save) ;

     // Remove overhead cycles
     cycles = difference - overhead ;

As expected, the loops each run for only two iterations, where the first iteration loads the code into cache and the second executes from cache with zero wait states. This seems to give very good and repeatable results, except that the final value of cycles is one greater than I would expect.

For example, if the code I'm timing is a single 16-bit ADD instructions (inside TargetFunction), the measured cycle count should be 1 clock cycle, but I get 2. If I try to time two 16-bit ADD instructions, the measured cycle count should be 2 clock cycles, but I get 3, and so on.

Can anyone explain the extra cycle?

Thanks!
Dan

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