Elastic stiffness in NRotFrictionPrms
I'm trying to simulate collapsing particles in a box using NRotFrictionPrms & NRotElasticWall
but have a problem in defining the elastic stiffness.
I set a pile of sand in a box and try to make them collapsing according to the gravity.
Assuming the particles as sands of silica, I set normalK as product of Young modulus of silica (73.1 GPa) and radius of particle
(all particles have same size in this simulation).
When I run a simulation, particles fall a little, and then blow off.
When I set normalK smaller, that doesn't happen.
My question is:
1. Setting normalK as product of Young modulus of material and radius of particle is OK?
2. How can we avoid that blow off of particles?
One of my colleague suggests we should set the size of time-step smaller than root of mass divided spring constant.
What do you think?
Best regards,
Yu
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