quaternion in QuaternionPy.cpp
Asked by
Jiadun Liu
Dear All,
I'm confused about the quaternion defined in QuaternionPy.cpp
QuaternionPy:
double q0,
double q1,
double q2,
double q3
) : Quaternion(q0, Vec3(q1, q2, q3))
{
}
QuaternionP
: Quaternion(
)
{
}
Is v.norm() the rotation angle?
Why not Quaternion( cos(q0/
Best regards,
Jiadun
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