add vertex to mesh
Asked by
Chaffra Affouda
It looks like it is not possible to add a vertex or any other entities to a mesh without clearing it when using MeshEditor. Is there another way of doing it? I'd like to do something like:
m = UnitInterval(11)
me = MeshEditor()
me.open(m,....)
me.add_
Thanks,
Chaffra
Question information
- Language:
- English Edit question
- Status:
- Solved
- For:
- DOLFIN Edit question
- Assignee:
- No assignee Edit question
- Solved by:
- Anders Logg
- Solved:
- Last query:
- Last reply:
This question was reopened
To post a message you must log in.