Changelog
nvidia-graphics-drivers (470.42.01-1) experimental; urgency=medium
* New upstream beta 470.42.01 (2021-06-22).
- Added support for the following GPUs: A100-PG506-207, A100-PG506-217.
- Increased the maximum limit on concurrent OpenGL contexts. This
limit was previously constrained by a fixed-size internal driver
resource, and is now constrained by available system memory.
- Applications that exceed the maximum limit on concurrent OpenGL
contexts will now receive a BadAlloc X error rather than crashing.
- Fixed a bug that could cause the X server to crash upon shutdown
with some configurations using GPU screens.
- Fixed a bug that could cause rendering errors when displaying scaled
MetaModes using the "Nearest" resampling method.
- Fixed a bug that could cause OpenGL applications run in PID namespaces to
hang upon exit, generating warnings such as the following in the X log:
(WW) NVIDIA: Wait for channel idle timed out.
- Added support for PRIME Display Offload where both the display offload
source and display offload sink are driven by the NVIDIA X Driver.
- Added support for PRIME Display Offload where the display offload source
is AMDGPU.
- Fixed a bug that could prevent the driver from applying application
profiles when running applications through Proton or Wine on a PRIME
Render Offload configuration.
- Fixed a bug that could cause NvFBC's "direct capture" to crash the X
server when certain GLX calls are made during a capture.
- Added an NVIDIA NGX build for use with Proton and Wine. A new library,
nvngx.dll, has been added to enable driver-side support for running
Windows applications which make use of DLSS. Changes to Proton, Wine, and
other third-party software are needed for this feature.
- Added support for VK_QUEUE_GLOBAL_PRIORITY_REALTIME_EXT from the
VK_EXT_global_priority extension. This enables support for asynchronous
reprojection in SteamVR.
VK_QUEUE_GLOBAL_PRIORITY_REALTIME_EXT is supported on Pascal GPUs and
newer.
Global priorities other than VK_QUEUE_GLOBAL_PRIORITY_MEDIUM_EXT require
root privileges or the CAP_SYS_NICE capability.
- Added support for the VK_EXT_global_priority_query extension.
- Added the nvidia-peermem.ko kernel module. This module provides
Mellanox InfiniBand HCAs (Host Channel Adapters) direct peer-to-peer
access to NVIDIA GPU memory without need without needing to copy data
to host memory.
See the chapter "GPUDirect RDMA Peer Memory Client" in the README
for details.
- Added support for the VK_EXT_provoking_vertex extension.
- Initial support for hardware accelerated OpenGL and Vulkan rendering
on Xwayland. See the chapter "OpenGL and Vulkan on Xwayland" in the
README for details.
- Fixed a bug that could cause intermittent corruption in Wolfenstein:
Youngblood when using NVIDIA Kepler, Maxwell, Pascal, and Volta GPUs.
- Fixed a bug that could cause games running with DXVK to crash with Xid 31
(MMU Fault) errors when using NVIDIA Pascal GPUs.
- Added support for the VK_EXT_extended_dynamic_state2 extension.
- Added support for the VK_EXT_color_write_enable extension.
- Added support for the VK_EXT_vertex_input_dynamic_state extension.
- Added support for the VK_EXT_ycbcr_2plane_444_formats extension.
- Added support for the VK_NV_inherited_viewport_scissor extension.
- NvFBC's "direct capture" mode no longer causes flipping to be
disabled for applications being captured. G-SYNC can now also be
used simultaneously with NvFBC direct capture.
- Deprecated NvIFROpenGL support. Release 470 will be the last to
support this functionality. NvIFROpenGL header files, samples
and documentation were removed from the NVIDIA Capture SDK 7.1.9
release. Future drivers will remove libnvidia-ifr.so and any
other reference to NvIFROpenGL.
For details please see:
https://developer.nvidia.com/nvidia-video-codec-sdk
- Fixed a bug that prevented Vulkan direct-to-display from working when
DRM KMS is enabled.
- Enabled the NVIDIA driver, by default, to attempt to initialize SLI when
using GPUs with different amounts of video memory. Previously, this was
only available when bit 1 was set in the "Coolbits" X config option.
- Updated GPU fan control to be available by default in
nvidia-settings and NV-CONTROL, for GPU boards that support
programmable fan control. Previously, this was only available
when bit 2 was set in the "Coolbits" X config option.
- Fixed an issue where vkCreate{Graphics,Compute}Pipeline would sometimes
crash when the shaders contained resources with no set/binding.
- Fixed a memory fault in the Vulkan driver when using some smaller
dimensions of sparse images.
- Fixed an issue with vkCmdSetViewport when firstViewport is non-zero.
- Fixed handling of VK_DESCRIPTOR_BINDING_VARIABLE_DESCRIPTOR_COUNT_BIT for
variable size descriptor bindings.
* New upstream release 460 series.
- Added support for the following GPUs: GeForce RTX 3070 Ti, CMP 50HX.
* New upstream release 390 series.
- Worked around a bug in Meson builds of libglvnd 1.3.0 that caused the
nvidia_icd.json file to be installed in the wrong location.
[ Andreas Beckmann ]
* Update nv-readme.ids.
* Update symbols files.
* libnvidia-nvvm4: New package for the NVVM Compiler library.
* Drop manually added Depends: libcuda1 from libraries not referencing it.
* nvidia-driver-libs: Add Recommends: libnvidia-encode1. (Closes: #989885)
-- Andreas Beckmann <email address hidden> Mon, 28 Jun 2021 21:07:47 +0200