bsdgames-nonfree 2.17-5 source package in Debian

Changelog

bsdgames-nonfree (2.17-5) unstable; urgency=high


  * rogue/init.c: Give the initial bow a damage value of 1d1 for
    consistency with object.c; 1d2 was presumably a typo.
  * rogue/{object.c,rogue.h,save.c}: factor an assign_damage function out
    of gr_weapon, and call it from read_pack because saved values (raw
    pointers to string constants) may be invalid.  (The setup was always
    fragile, and broke altogether when 2.17-4 made the executable
    position-independent and subject to loading at randomized addresses.)
    (Closes: #695262.)

 -- Aaron M. Ucko <email address hidden>  Thu, 06 Dec 2012 21:53:01 -0500

Upload details

Uploaded by:
Aaron M. Ucko
Uploaded to:
Sid
Original maintainer:
Aaron M. Ucko
Architectures:
any
Section:
games
Urgency:
Very Urgent

See full publishing history Publishing

Series Pocket Published Component Section
Wheezy release non-free games

Builds

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File Size SHA-256 Checksum
bsdgames-nonfree_2.17-5.dsc 1.8 KiB 38322b9f6d3d5dc6740362dd3d2d3db7805d3f30348afb6798a4e6bb1e3bc20f
bsdgames-nonfree_2.17.orig.tar.gz 176.9 KiB 912a9253791ec9748dc49ab6cf7aacf417483c50ee04db57ed6d5dca110cb563
bsdgames-nonfree_2.17-5.diff.gz 7.7 KiB 092df0956db946d7009481e2c309c780e1945df9d88241649b16f108167510b1

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