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#ifndef _XIMP3DSCENE_HXX
#define _XIMP3DSCENE_HXX

#include "xmlictxt.hxx"

#include "sdxmlimp_impl.hxx"

#include "nmspmap.hxx"

#include <com/sun/star/drawing/XShapes.hpp>

#include <tools/rtti.hxx>

#include <tools/color.hxx>

#include <ximpshap.hxx>
namespace binfilter {

//////////////////////////////////////////////////////////////////////////////
// dr3d:3dscene context

class SdXML3DSceneShapeContext : public SdXMLShapeContext, public SdXML3DSceneAttributesHelper
{
    // the shape group this group is working on
    // this is the scene at the same time
    ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes > mxChilds;

    const SdXMLImport& GetSdImport() const { return (const SdXMLImport&)GetImport(); }
    SdXMLImport& GetSdImport() { return (SdXMLImport&)GetImport(); }

protected:
    void SetLocalShapesContext( ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >& rNew)
        { mxChilds = rNew; }

public:
    TYPEINFO();

    SdXML3DSceneShapeContext(
        SvXMLImport& rImport,
        USHORT nPrfx,
        const ::rtl::OUString& rLocalName,
        const ::com::sun::star::uno::Reference< ::com::sun::star::xml::sax::XAttributeList>& xAttrList,
        ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >& rShapes);
    virtual ~SdXML3DSceneShapeContext();

    virtual void StartElement(const ::com::sun::star::uno::Reference< ::com::sun::star::xml::sax::XAttributeList>& xAttrList);
    virtual void EndElement();

    virtual SvXMLImportContext *CreateChildContext(
        USHORT nPrefix, const ::rtl::OUString& rLocalName,
        const ::com::sun::star::uno::Reference< ::com::sun::star::xml::sax::XAttributeList>& xAttrList );

    const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >& GetLocalShapesContext() const
        { return mxShapes; }
    ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >& GetLocalShapesContext()
        { return mxShapes; }
};


}//end of namespace binfilter
#endif  //  _XIMPGROUP_HXX

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