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#ifndef SC_PROGRESS_HXX
#define SC_PROGRESS_HXX

#include <bf_svtools/bf_solar.h>

#include <bf_sfx2/progress.hxx>
namespace binfilter {

class ScDocument;

class ScProgress
{
private:
    static  SfxProgress*    pGlobalProgress;
    static  ULONG           nGlobalRange;
    static  ULONG           nGlobalPercent;
    static  BOOL            bGlobalNoUserBreak;
    static  ScProgress*     pInterpretProgress;
    static  ScProgress*     pOldInterpretProgress;
    static  ULONG           nInterpretProgress;
    static  BOOL            bAllowInterpretProgress;
    static  ScDocument*     pInterpretDoc;
    static  BOOL            bIdleWasDisabled;

            SfxProgress*    pProgress;

                            // not implemented
                            ScProgress( const ScProgress& );
            ScProgress&     operator=( const ScProgress& );

    static  void            CalcGlobalPercent( ULONG nVal )
                                {
                                    nGlobalPercent = nGlobalRange ?
                                        nVal * 100 / nGlobalRange : 0;
                                }

public:
    static  SfxProgress*    GetGlobalSfxProgress() { return pGlobalProgress; }
    static  BOOL            IsUserBreak() { return !bGlobalNoUserBreak; }
    static  ScProgress*     GetInterpretProgress() { return pInterpretProgress; }
    static  BOOL            GetAllowInterpret() { return bAllowInterpretProgress; }
    static  ULONG           GetInterpretCount() { return nInterpretProgress; }
    static  ULONG           GetGlobalRange()    { return nGlobalRange; }
    static  ULONG           GetGlobalPercent()  { return nGlobalPercent; }

                            ScProgress( SfxObjectShell* pObjSh,
                                         const String& rText,
                                         ULONG nRange, BOOL bAllDocs = FALSE,
                                         BOOL bWait = TRUE );
                            ~ScProgress();

#ifdef SC_PROGRESS_CXX
                            // nur fuer DummyInterpret, sonst nie benutzen!!!
                            ScProgress();
#endif
                            // kann NULL sein!
            SfxProgress*    GetSfxProgress() const { return pProgress; }

            BOOL            SetState( ULONG nVal, ULONG nNewRange = 0 )
                                {
                                    if ( pProgress )
                                    {
                                        if ( nNewRange )
                                            nGlobalRange = nNewRange;
                                        CalcGlobalPercent( nVal );
                                        if ( !pProgress->SetState( nVal, nNewRange ) )
                                            bGlobalNoUserBreak = FALSE;
                                        return bGlobalNoUserBreak;
                                    }
                                    return TRUE;
                                }
            BOOL            SetStateCountDown( ULONG nVal )
                                {
                                    if ( pProgress )
                                    {
                                        CalcGlobalPercent( nGlobalRange - nVal );
                                        if ( !pProgress->SetState( nGlobalRange - nVal ) )
                                            bGlobalNoUserBreak = FALSE;
                                        return bGlobalNoUserBreak;
                                    }
                                    return TRUE;
                                }
            BOOL            SetStateOnPercent( ULONG nVal )
                                {   // nur wenn Prozent mehr als vorher
                                    if ( nGlobalRange && (nVal * 100 /
                                            nGlobalRange) > nGlobalPercent )
                                        return SetState( nVal );
                                    return TRUE;
                                }
            BOOL            SetStateCountDownOnPercent( ULONG nVal )
                                {   // nur wenn Prozent mehr als vorher
                                    if ( nGlobalRange &&
                                            ((nGlobalRange - nVal) * 100 /
                                            nGlobalRange) > nGlobalPercent )
                                        return SetStateCountDown( nVal );
                                    return TRUE;
                                }
            ULONG           GetState()
                                {
                                    if ( pProgress )
                                        return pProgress->GetState();
                                    return 0;
                                }
};


} //namespace binfilter
#endif

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