Setting Up DC++ Hub

Asked by Xavier Williams

Hi,

I am new to DC++ so I am sorry if I am slow or ignorant. I searched for my problem, but I didn't find it, so I thought I would share it with you all.

I am going to school now and am living in a rather large house with a fair amount of residents. I wanted to set up an easy way for us all to share music and movies with each other and I came across DC++. I want to create a DC++ hub (or server, whatever it is called) that is specifically for my house. I came across a program called YnHUB which will allow me to create a hub for the DC++ client.

Should I create the YnHUB on my computer and then download DC++ and have everyone else JUST download DC++? Will that slow down my computer a ton? And if I did that, when I shut down my computer, would anyone be able to access the hub? Or should we all pool in for a computer with a big hard drive and a good amount of ram, where we can run the hub 24/7 like a server?

If you have any answers or ideas please let me know. Also, let me know if anyone has a similar situation with a better setup. Any information will be greatly appreciated. Thank you!

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Pietry (pietry) said :
#1

"Will that slow down my computer a ton? "
If you have just a few users, you won't feel it. If you get over let's say 1000 users you will feel a slight degrade in performance but not much.
"Should I create the YnHUB on my computer and then download DC++ and have everyone else JUST download DC++?"
it's a good alternative, then, they can connect to your hub using your IP
"when I shut down my computer, would anyone be able to access the hub?"
If you are running the hub then if you shut down your computer the hub will be down too.
Anyone in your network can host the hub, find someone who wants to keep their computer up all the time.
"Or should we all pool in for a computer with a big hard drive and a good amount of ram, where we can run the hub 24/7 like a server?"
I dont think its worth , because DC is about file sharing between users, no point in keeping files on a central server, everybody downloads from each other

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