Suggestion: Spots explored by geolgists should remain visible
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Invalid
|
Wishlist
|
Unassigned |
Bug Description
Sending the geologists to a mountain (or for water) to explore is not really fun.
Often you do something in between and don't come back to the mountain in the right time to see the markings.
Besides, they tend to explore too little and always the wrong places :)
You then typically set unconnected mines to remember the spots for later, but all this is not really comfortable.
I want to suggest making the geologist's findings permanently available (only for the player in his territory, of course)
Would it be possible to collect the coordinates of the geologist results, compare them with
the existing mining spaces, and replace the build help icons for identical spots with ones, that show the results?
Geologists flags for places where no mines can be build, will get lost, but that would not matter much.
These icons would of course reflect the state when the last geological survey was done, and might need an update
after you have exhausted one or more mines in the region.
The geologists would be send as usual, and do the same job including planting their vanishing signes, but
additionally the results would get stored in the build help icons so that new results for a coordinate replace older ones.
The player would then see the results of all former explorations by his geologists, whenever he switches the buildhelp to on.
I have prepared a mockup how this may look in a WL landsscape (hardly the final version)
Changed in widelands: | |
status: | Expired → Confirmed |
The icons themselves are here.
The color dots seem to be too big, the "no resource" icon is not different enough from the "not explored" state,
and the "Water" icons are just rough sketches.
So, not very good currently but it helps to transport the overall idea.
Maybe the whole thing is too complicated to program anyhow, lets hear our coders.