Flashing black background when autosaving

Bug #1393547 reported by Hans Joachim Desserud
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
widelands
Fix Released
Low
Unassigned

Bug Description

To reproduce:
1. Start one of the tutorials, for instance the one on warfare.
2. Reach some objective.
3. The game autosaves.

At this point the background flashes black. It looks like the terrain is not rendered, though all the buildings are. It is even more noticable if you increase the game speed. Try 100-150 or so. I haven't been able to screenshot it, but it is visible when it happens.

Bug or just me?

Widelands r7261 on Ubuntu 14.04 with opengl (I've attached the output from glxinfo in case that helps)

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Revision history for this message
Hans Joachim Desserud (hjd) wrote :
Revision history for this message
Gabriel Margiani (gamag) wrote :

In normal single-player games, I see the same. Start a game, wait for an autosave, and it should be visible.

On ArchLinux with openGL, r7261

Changed in widelands:
status: New → Confirmed
Revision history for this message
SirVer (sirver) wrote :

probably through my latest gl changes.

Changed in widelands:
milestone: none → build19-rc1
tags: added: regression
Revision history for this message
SirVer (sirver) wrote :

Fixed in r7270.

Changed in widelands:
status: Confirmed → Fix Committed
Revision history for this message
Hans Joachim Desserud (hjd) wrote :

Thanks. Tested with r7270, I no longer see the black background.

However, when I click ok in the dialog after receiving new instructions and it autosaves there is a quick flash where the buildings are rendered on top of the dialog before it disappears. If you want to I can file a follow-up for this one though.

Revision history for this message
SirVer (sirver) wrote :

saving goes to quick, so I cannot see this. Not sure what could cause this, so we need a new bug for it.

Revision history for this message
Hans Joachim Desserud (hjd) wrote :
GunChleoc (gunchleoc)
Changed in widelands:
status: Fix Committed → Fix Released
Revision history for this message
GunChleoc (gunchleoc) wrote :

Fixed in build19-rc1.

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