Refinery.UseStorage documentation and explanation
I'm not quite sure how this works. Apparently just putting Refinery.
I'd like to know how this logic works, and also how to make Silos. Do I use Refinery.UseStorage for Silos too? I assume the buildings have to have PipScale=Tiberium and Storage=# too.
Is there any other required tags? Do I have to modify something in [General]?