I implemented a overly complicated solution for this in various-fixes and v02. The locomotor is thrown out of the window and a new one is created.
Please check if you see something strange like a memory leak other weird behavior.
Also fixed: Abducting a unit that is currently attacked by a Magnetron.
I implemented a overly complicated solution for this in various-fixes and v02. The locomotor is thrown out of the window and a new one is created.
Please check if you see something strange like a memory leak other weird behavior.
Also fixed: Abducting a unit that is currently attacked by a Magnetron.